

There’s a secret entrance to my bunker and garage. ‘’To whoever is out there fighting the cult: The Peggies took everything from me. This stash clue can be located at Sunrise Threshing, down the road to the east of Fall’s End. Required Gear:None Unique Rewards: Custom 2012 Kimberlite TCZ (Pickup) Take careful aim at the yellow lock visible through the open window and make that maybe-not-one-in-a-million shot.īreaking the lock will cause an alarm to sound, which will attract nearby cultists to the pier - fend them off and head into the shed to collect the goods in the stash. Use the zipline to cross the water and jump onto the sniper platform from the roof you land on and pick up the dead sniper’s scoped rifle (if you don’t already have a longarm yourself). Head up onto the roof of the shack and use whatever your preferred long-range weapon is to take him out. Head down the pier to the small shed - you’ll find another note from a cultist explaining that he’s trying to shoot the lock from across the reservoir. I locked myself in to stop them, there’s no way to open the door from the outside. This prepper clue is found at the foot of the long dock leading out over the reservoir to the north of Fall’s End. There’ll be a bliss-addicted cultist in the offshoot on your left, eliminate them and continue forward. Standing on or attacking the boards over the floor will reveal a ladder leading down into the mine - climb down and acclimate yourself to the dark and the Bliss.ĭestroy the wooden barrier ahead of you, then follow the path to your right. Once they’ve been dispatched, head into the cabin to where the third cultist was (the one kneeling down in the corner). You’ll encounter four cultists in and around the cabin - they should be fairly easy to take down silently, though going loud is always an option if you prefer. We’re gonna see about setting up a weapons cache or something down there.’’ If you’re reading this then we’ve already gone down to get it. ‘’Stan: We found a bunch of dynamite in the old mine under the house.

Required Gear: None This stash is far to the south-east of the Holland Valley region, at the cabin at the end of the path above Orville Creek.Īfter crossing the footbridge over the waterfall, you’ll find the clue to this stash on top of a large rock ahead of the cabin. What happened between Yuuma ordering an assassin and Kienji being killed by Vinnie, is explained further in Sift Renegade 3: Defiance.From this platform, make a running leap onto the crates behind the chainlink fence, then climb back up onto the top of the wall.ĭrop down and use the wooden beams to cross the water, open the door and access the stash. His cover gets blown, and although he avoids getting seen, Yuuma knows perfectly who was spying on the conversation and orders Vinnie to assassinate Kienji. Having arrived easier than expected, Kienji overheard the conversation he wasn't supposed to hear - it turns out that Yakuza and Triads are making a deal, which is against the former gang's law. Meanwhile, Kiro is taking care of another mission assigned to him, encounters Shigeru and fights him. The gang leader then gives some tasks to Kienji, which he easily fulfills. The game starts 48 hours before Kienji's assasination, which is one of Vinnie's missions in SH4.Īfter Kiro and Kienji successfully reclaimed the factory taken by Triads, the latter is accepted into the Yakuza by Master Yuuma. The events of the game take place simultaneously to Sift Heads 4.
